Rough concepts from a discontinued project that Sascha Uncia and I were working on, named “Monster Party”. We might return to it in the future, but have no plans to do so any time soon.
It was meant to be a simple comedic mobile game where a bunch of local monsters were having a Halloween party. You, as the bouncer, had to give candy to the dressed-up kids while letting the real monsters into the party. During and between rounds, there would be a silly narrative unfolding as the night went on (each round being an hour of the night), with various characters interacting both narratively and through gameplay.